✧ Real-world exploration. A whole new perspective.
EXHIBIT 001 / YOUR ADVENTURE BEGINS
THE PAST LEFT CLUES. FOLLOW THEM.01 — 03
LOOK CLOSER✧THERE’S A STORY
Part walking tour✧Part escape room✧Entirely your adventure
YOUR CURIOSITY IS ALL YOU NEED
Every great mystery starts with a first step.
No stage. No sidelines. You’re in the story. Gather your favourite people and follow the trail.
01
THE INVITATION
Open your case.
Your story begins with a physical clue pack. Maps, curious documents and secrets that deserve a closer look.
02
THE EXPLORATION
Take to the streets.
Let the city be your guide. Follow the map, spot overlooked details and find the extraordinary in the everyday.
03
THE REVELATION
Piece it all together.
Unlock digital clues, listen to witness accounts and connect the evidence. The final discovery is yours to make.
FROM OUR CASE ARCHIVE
A city full of stories. One waiting for you.
OUR FIRST CHAPTER · IN DEVELOPMENT
CASE FILE № 001YORK, ENGLAND ↗
A FIRST LOOK AT WHAT’S TO COME
The Alchemist’s Last Cipher
A vanished alchemist. A trail of cryptic notes. A secret buried in the heart of an ancient city. Some doors were never meant to stay closed.
2–3 hours* Ages 12+*★★★★☆ A curious challenge*
A preview concept. Title, location and experience details are to be confirmed. Bookings aren’t open just yet.
COBBLE & CYPHER · CASE ARCHIVE
A matter of great curiosity.
To the observant reader,
There are stories this city has never told. Look beyond the familiar. Follow what others overlook.
The next chapter is in your hands.
C & CC&CEVIDENCE 01 / ILLUSTRATIVE PREVIEW
A good story deserves something you can hold.⤴
OLD-WORLD INTRIGUE. NEW WAYS TO PLAY.
Tangible clues. Digital discoveries.
There’s something special about unfolding a map or breaking a seal. We pair that feeling with the possibilities in your pocket.
A little less screen. A little more discovery.
Unfold the story with maps, letters and puzzling artefacts. Examine the evidence, trade theories and make the city your investigation room.
Beautifully tactile story materials
Clues woven into real places
A case to solve together
The next clue is closer than you think.
Your phone becomes a window into the story: audio accounts, coded messages and puzzles that connect what you find on the streets.
Multimedia clues in your browser
Audio that brings the past to life
A helping hint when you need one
A glimpse of our planned experience. Final pack contents will be confirmed with each mission.
✧
We believe the best way to discover a city is to have a reason to look closer.
THE IDEA BEHIND COBBLE & CYPHER
GOOD STORIES BRING PEOPLE TOGETHER
Your business. Part of the plot.
That tucked-away café. The pub with a past. A shop full of character. We’re looking for local places to help bring our city stories to life.
01
New faces through your door.
Give curious explorers a reason to discover your corner of the city.
02
A stop worth staying for.
A clue to ponder. A coffee to linger over. A memorable part of their day.
03
As involved as you want to be.
From hosting a hidden clue to becoming a character in the story. Let’s explore the possibilities.
A FEW THINGS, BEFORE YOU SET OFF
Every question leaves a clue.
A little practical knowledge for your next adventure.
What exactly is a city mystery?+
Think of a walking tour crossed with a story-driven escape room. You explore real streets, examine physical and digital clues, and work together to solve a mystery. The city is the setting, and you’re the detectives.
When can I book the first mission?+
Our first case is being written and tested. Bookings, pricing and the confirmed launch city will be announced when the experience is ready. The case on this page is an illustrative preview.
Do I need a phone or a special app?+
We’re designing the digital clues to work in your phone’s browser. Expect to need a charged smartphone and mobile internet. We’ll publish precise requirements before bookings open.
Are the stories based on real crimes?+
We’re developing historical mysteries and may explore carefully researched real events in future. Each mission will clearly explain whether its story is fiction or based on documented history.
Is it suitable for children and accessible routes?+
We’ll publish age guidance, content notes, walking distance and access information for each route before you book. Historic streets can include cobbles, steps and uneven surfaces, so details will be specific to each mission.
Can my business become part of a mission?+
We’d love to hear from cafés, pubs, shops and venues interested in bringing local stories to life. Open the partnership enquiry above to tell us about your business and city.